| Mobile Augmented Reality-based Multiplayer Application for Promoting Various Daily Living Skills in Egyptian Children with Autism |
| Paper ID : 1078-ISCBAS |
| Authors |
|
Hussein Karam Hussein * Ain Shams University, Faculty of Science, Math. & Computer science Dept., Abbassia |
| Abstract |
| Individuals with autism or autism spectrum disorder (ASD) are those who have problems with involvement in any area of daily life activities such as the cognitive domain (knowledge), the psychomotor domain (skills), and the affective domain (attitudes). Digital technology (DT) solutions for those with ASD are becoming more important than ever because of technological innovations like mobile augmented reality (MAR) as well as societal issues like the COVID-19 dilemma. This paper aims to develop and create a MAR application targeted towards Egyptian children with ASD for encouraging different independent living skills in two areas: cognitive (e.g., colors, math, and science among others) and psychomotor (e.g., imitation). In contrast to other studies, this application enables multiplayer and achieves the transfer of learned skills to real-world contexts through a 3D virtual store scenario, which is more engaging and inspiring than single-player. The paper addressed the following research questions: How is DT, particularly MAR, used to educate and encourage learning in individuals with ASD? 2) What do specialists in special education think about MAR applications? Are they satisfied? For the goal of enhancing independent living activities, the usage of MAR (Group #1) and conventional therapy intervention (Group #2) were contrasted. The intervention with the fastest acquisition times was our primary focus. Our findings demonstrate that Group #1, which used MAR, had quicker acquisition times. The use of technological innovations such as MAR definitely produces a pleasant and effective learning environment that fosters lifelong learning for individuals with ASD. |
| Keywords |
| Augmented Reality, Mobile Technology, Assistive Technology, Life-long learning, Autism, Theory of Mind |
| Status: Abstract Accepted (Oral Presentation) |
